Art Projects

Noor Briké

An RTS-game building with a clear use and 3 animated levels. 
Ska rise! This is the kind of telescope the scrawny ska rats would use to spy on their enemies...
For this project I modeled, textured and animated a building with a clear use within a set style. I used trim textures for repeated straight textures and a tileable texture for the ground to optimize the asset.
What I learned:
- Principles of animation
- Rigging and animating
Trim texture base colour
Trim texture base colour
Trim texture roughness map
Trim texture roughness map
Base colour material 1
Base colour material 1
Roughness material 1
Roughness material 1
Base colour material 2
Base colour material 2
Roughness material 2
Roughness material 2
Initial sketch
Initial sketch
First blockout
First blockout
First blockout of all tiers
First blockout of all tiers
Blender final wireframe unlit render
Blender final wireframe unlit render
Pipeline:
Blender-> Substance Painter -> Blender (Animation) -> Unity

Video of the final animation

My other art projects:
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